The bug
Modifying the attribute generic.attackDamage
of a hoglin to 0.0d (or giving hoglins weakness 255) causes the game to crash. Crash report has already been attached.
Linked issues
relates to 1
Attachments
Comments 3
The same command as the command given. But somehow it crashes my game. The game also crashes if giving a hoglin weakness with the amplifier set to 255.
Cannot reproduce using this command:
Could you provide the command that you used?