mojira.dev
MC-172323

Game crashes when summoning a hoglin with the attack damage attribute set to 0 or giving a hoglin weakness with a very high level (255)

The bug

Modifying the attribute generic.attackDamage of a hoglin to 0.0d (or giving hoglins weakness 255) causes the game to crash. Crash report has already been attached.

Linked issues

Attachments

Comments 3

Cannot reproduce using this command:

/summon hoglin ~ ~ ~ {Attributes:[{Name:"generic.attackDamage",Base:0.0d}]}

Could you provide the command that you used?

The same command as the command given. But somehow it crashes my game. The game also crashes if giving a hoglin weakness with the amplifier set to 255.

The bug does not occur right after summoning it, but after the Hoglin attacks an entity (in my case).

DrownedZombie

eowyn36

Plausible

Very Important

Crash

20w07a, 20w08a, 20w09a, 20w10a

20w11a

Retrieved