mojira.dev
MC-173058

Overzealous frustrum culling in specific chunks

Bug:

Standing on the edge of chunk 0 0 -1 (bordering on 0 0 -2) causes a significant portion of the game view to disappear. This is noticeable on normal FoV and above.

Other chunks have the same problem, such as -2 0 0 when bordering on -1 0 0.

Steps to reproduce:

Match the x and z coordinates and facing of the attached screenshots. The y makes no difference. The first appears to be inconsistent, meanwhile the second consistent.

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migrated
[media][media]
violine1101

Thank you for your report!
We're actually already tracking this issue in MC-63020, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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migrated

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1.15.2, 20w08a

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