mojira.dev
MC-173587

Performance Issues 1.15.2

Hello Mojang. On MC 1.15.2, My performance is poor in-game and my system's resources are not being used up too much. I first updated 1.15 and I just learn you guys implemented a new rendering engine, which is supposed to be superior to the old one. With the settings I had from 1.14.4 were kept and I saw the game running at 40-30 FPS. I tested this with MC 1.14 and the game ran it a smooth 144FPS. Two days ago, I switched the settings and the game was back up to around 80-120FPS. I don't know why this is happening. Here's my specs. My Nvidia driver is at the latest, and Windows and Java are up-to-date. There's no faults in the PC either. I'm also using the Java version built with the launcher.

Specs:

CPU: AMD Ryzen 2600 @ 3.4GHz
RAM: 8 GB 2400Mhz
OS: Windows 10 1909 64-bit
GPU: ZOTAC GeForce RTX 2060 6GB
SSD: 400 GB (205 GB used)

Comments 3

Please provide more details about the performance issues you are experiencing. As of 1.15, Mojang has requested that each performance-related report target a specific issue, instead of a generic "My performance is poor in-game". Examples of such issues include: MC-147548, MC-164123.

One of the optimizations in 1.15 came as balancing the frame rate vs the tick rate of the server. One of the side-effects is that people who had their render distance set very high would take a hit to their FPS. The solution is (as I suspect you ended up doing) lowering the render distance, which balances it out.

Hello again.

I have fixed my performance problem. I have the latest Java runtime in my PC and I just switched the bundled Java version to the latest Java version (1.8.0_241).

Joshua Ottey

(Unassigned)

Unconfirmed

(Unassigned)

1.15.2

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