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MC-17476

Health regenerating in Peaceful mode while naturalRegeneration is false

This may be intended but I expected health not to regenerate even in Peaceful mode after having set naturalRegeneration to false.

Steps to reproduce :

  • Set gamemode to Survival

  • Set difficulty to Peaceful

  • Enter the following command : "/gamerule naturalRegeneration false"

  • Make sure your hunger bar is full

  • Take damage

  • Notice that your health regenerates

The problem is that a survival player in a world where naturalRegeneration is "false" could easily heal by setting its difficulty to peaceful.

So I consider this is a bug.

Linked issues

Comments 2

Nicolas

(Unassigned)

Unconfirmed

Snapshot 13w23a, Snapshot 13w23b

Retrieved