Glass type blocks sound like stone when placed.
That is a sounds.json
problem. Here is the solution:
"block.glass.place": {
"sounds": [
"step/stone1",
"step/stone2",
"step/stone3",
"step/stone4",
"step/stone5",
"step/stone6"
],
"subtitle": "subtitles.block.generic.place"
},
Related issues
duplicates
Comments


This isn't intended because it wouldn't have the same sound for placing and breaking. It should have the same sound for steping on it and placing it, but not breaking.

The issue you are saying that duplicates mine is invalid because they are asking for feature requests like new sounds for blocks that doesn't have one. But my bug report is for one type of block that have the wrong sound, so it isn't a feature request and it's not duplicated. Please reopen it!!!

Read the linked issue carefully.

The link is "relates to" it should be "duplicates"

Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MC-200482, as that ticket contains more detailed information and/or has already been triaged by Mojang.
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Pretty sure it is intended - Because if this had the same sound for placing and breaking, that would be illogical