When being damaged for having the hunger bar at 0 and standing next to a monster you get pushed back far as if the monster(s) were attacking you, but not receiving damage from them (only from hunger). Tested on a zombie XP farm (all stuck in the same block with no possibility of attacking or moving) with various zombies together.
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Setup of the xp farm and standing position in the first three pictures, fourth one is position and health before taking damage by hunger and fifth one is position and health after taking the damage. push-back seems to be proportional to the number of zombies.
Hope the screenshots help. Note that the zombies have no chance of hitting you trapped in there, also note that only half a heart was lost, showing no damage from zombies at all. Maybe this has nothing to do with zombies and only has to do with corners, but it's the only place I've been able to recreate it in. This was done purely in survival mode.
Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
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I couldn't recreate this. Maybe lists specific steps to take to get this to work? I don't think I understand completely.
For my test (that failed):
1. In creative mode create a 3x3x2 cube with the to middle blocks hollowed out for the zombies
2. one block above the cube, no touching, so the zombies don't burn to death
3. spawn zombies in the cube
4. switch to survival with /gamemode 0
5. jump repeatedly until all hunger disappears.
6. stand next to zombies though the cube.
7. nothing.. starvation gets me to a half a heart, but no knock back from zombies.
Also, I'm running mac osx lion.