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I use the texture pack converter to a resource pack, put it in the resource pack folder but i can't activate the resource pack

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Richard Porcher-Meen

I second this... 13w24a the resource pack when converted worked.
but in 13w24b the resource pack shows in the screen but when you click it, it does not load.

Jake Jones

What we are trying to say is, with 13w24b, we convert our texture pack, put it in the folder. We load up Minecraft, Options, Video Settings, Texture Packs, choose our texture pack. When it does, it doesn't say that it has been selected and the background, font, icons etc don't change. However when in a world, the texture are different, but very broken.

_zombiehunter

More or less a dublicate of MC-17831. Some packs do not load, some packs crash the game.

Adam Ekstrom

I can confirm this bug. I ran into the same problem myself in 13w24b. I converted six 1.5 texture packs from the 1.5 version by using the Texture Ender, and then tried to load them in 13w24b, expecting them to load as normal. They didn't load at all, but they did make a few things like grass and torches look weird. I tried to select the resource pack on the selection screen, but it just lagged like it used to when loading the old texturepacks, but then the the default was still shown as selected (had the white box around it.) The resource packs really don't seem to be as ready to be released as Mojang thought. This bug makes me hesitate to play this snapshot. Default textures get sooooo boring to look at, and in 13w24b, that's the only textures that will load because of this bug! I've tested this in 13w24a as well. It loads resource packs fine (other than the fact that the menu for them is labeled "Texture packs" rather than "Resource packs", but that doesn't affect their loading), but 13w24b doesn't load them at all!!!

Benjamin Perkins

(Unassigned)

Unconfirmed

Snapshot 13w24b

Retrieved