Please view the video attached.
The video shows the bug clearly.
This bug occurs in Singleplayer & Multiplayer. I have also tried "Optimising the world" to see if this makes any changes, however it does not. This happens in multiple spots in my world(s). I have tried altering render distances, settings and all sorts and I am unsure what is causing my game to render like this on specific points in the world.
I have noticed when I break / place blocks in the adjacent chunk, it randomly updates the bugged rendering.
Attachments
Comments 3
See MC-70850.
Please do not duplicate your own tickets