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MC-181988

Nether vegetation generates in wrong biomes on the edge

The bug

Nether vegetation can generate wrongly close to the edge of a chunk border.

How to reproduce

  1. Seed: -1117321771778318338

    /execute in minecraft:the_nether run tp @s 60.40 40.12 1076.22 209.76 32.85
  2. Seed: -1117321771778318338

    /execute in minecraft:the_nether run tp @s 111.84 36.76 1035.98 27.51 34.80

Attachments

Comments 5

Thank you for your report!
We're tracking this issue as MC-173621, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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This is not a duplicate, that bug was about foreign plants in nether forests, my bug is that when crimson forest and warped forest are generated next to each other, the plants from one biome generates in another, but is clearly coming from that biome.

Reopening as this might actually be another issue.

99% sure that it is intended. This is the same when sunflower plains border a taiga and few sunflowers are in the taiga slightly beyond the border. This is the same. Too sharp borders are unrealistic

something

(Unassigned)

Confirmed

World generation

20w18a

Retrieved