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MC-183791

Walking target not saved, mobs moving to a block stop moving on reload

See title.
If a mob decides to walk to a certain block, leaving and entering the world will result in the mob stopping to move to that block.

The walk target is saved internally as a memory, but simply not serialised to the save data.

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user-f2760

(Unassigned)

Confirmed

Mob behaviour, Save Data

1.15.2, 20w20a, 1.16.1, 1.16.2, 1.16.3, ..., 1.19.4, 1.20.1, 1.20.2, 23w43b, 1.21.4

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