At high XZ coordinates mobs will randomly spin.
For example, tp to +/-29999999 X/Z and they will start spinning.
This doesnt happen in 1.15.2.
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duplicates 1
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I noticed this is happening only when mobs come in contact with a water logged block even if it is ocean life
Duplicate ofย MC-154548
Thank you for your report!
We're actually already tracking this issue in MC-177723, so I resolved and linked this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Can confirm. This is rather annoying.