Description:
Mojang team, here I'm talking about something that probably shouldn't happen. On 20w20b, zombies can spawn on Nether Fortresses and Bastions generated before 20w20b/20w20a. This probably is caused because the Nether generation changed many times.
The seed that I will show is: 8825242716498603998. This world was created on 20w17a/20w18a.
At world spawn, I created a portal, next I appeared on a Crimsom forest & Nether wastes, where I found a Fortress. I was redesigning the Fortress, replacing some Bricks, adding some other Blocks, and addes some spawners. But on 20w20b, I noticed that zombies can spawn on the Fortress. They appear next to some spawners. Also, when I was redesigning a Bastion, there also generated zombies.
How to reproduce:
1) Use seed 8825242716498603998, on 20w17a/20w18a (for the example).
2) At spawn point, create a Nether portal. There should be a Crimson Forest with a Fortress.
3) Modify the structure.
4) For bastions, just go to coordinates shown on images.
5) Finally, charge the world on 20w20b-a/20w19a.
On 20w19a/20w20a-b, the biome is a Soul Sand Valley, and there is no Fortress or Bastion. For that reason, I think that this is a problem caused by the changes on 20w19a, or before that version.
PD: I use spanish language, for that reason there is a blue part on spanish. We love Minecraft too. Thanks for hearing. 🙂
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This problem sure is related to the other that I said (Another report). Also, probably this is an internal confussion of the game. So I don't know so much how to use this site, but thanks for hearing.
I don't know if this still happens, if this is happening on 20w21a I will update this, but for now please see this report, that happened before 20w21a. So, please see this.
Now on 20w22a probably zombies back to spawn. It's not fully confirmed, but I'm 85% sure that this still happens.
I thught that this was closed, but I'll test it on 1.16.2 RC-1. This was a weird situation, so I'm testing it.
What spawners are these? Does the issue continue if you remove all spawners?