When you wear armor and you get hit from something, the value in the objective health is wrong.
For example: Sometimes I have 20 lives (10 hearts), and when I get hit from a skeleton I don't get any damage but the objective health shows 19 lives.
This is fixed when you reconnect.
Environment
Java 64bit, Windows 7 64bit
Attachments
Comments 3
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Confirmed.