mojira.dev
MC-18435

Objective health doesn't show the correct health when you wear armor

When you wear armor and you get hit from something, the value in the objective health is wrong.
For example: Sometimes I have 20 lives (10 hearts), and when I get hit from a skeleton I don't get any damage but the objective health shows 19 lives.
This is fixed when you reconnect.

Environment

Java 64bit, Windows 7 64bit

Attachments

Comments 3

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

Fixed in 1.6.2! You can close this issue. 🙂

migrated

(Unassigned)

Confirmed

armor, health, objective

Snapshot 13w25b

Minecraft 1.6.2

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