After a zombie siege was triggered, there is a zombie (in my case, a baby) that is stuck in it's loading position. It could not be moved, interacted with and had no physics. However, the debug screen still treated it as an entity
After a zombie siege was triggered, there is a zombie (in my case, a baby) that is stuck in it's loading position. It could not be moved, interacted with and had no physics. However, the debug screen still treated it as an entity
Does reloading the world remove the zombie? Also, before trying that, could you get us more information about the entity please?
Quick Links:
📓 Issue Guidelines – 💬 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki