Switching clouds to off caused the cloud models to become attached to the in game camera.
What I expected to happen was...:
Clouds should stop rendering entirely
What actually happened was...:
Clouds not only still rendered but stopped animating and moved with the player head.
Steps to Reproduce:
1. Make sure clouds are on
2. open graphics menu and set clouds to off
3. Watch a bunch of square clouds clip through the ground as you spin your head around
Linked issues
Comments

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We're tracking this issue in MC-186071, so this ticket is being resolved and linked as a duplicate.
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