mojira.dev
MC-187614

Particles between stained glass/water and nether portal renders in wrong order

I've built a stained glass wall and put campfires behind it.
Behind the campfires, I've built a portal to the nether.
Smoke particles emitted from campfires appear behind the portal, rather than in front of it, as it should be.

Linked issues

Attachments

Comments

tomudding

Can confirm.

Binary Banana

When using Fabulous! graphics setting, translucent blocks (such as stained glass and water) are rendered in front of particles that are in front of them, when also looking through another translucent block.

MC-187654

Josep Salvà

Cannot reproduce in 1.16-pre4 due MC-188673,

 

tomudding

This is still an issue in PRE-5 because is MC-188673 fixed (again).

tomudding

Can confirm for PRE-8.

tomudding

Can confirm for 20w28a

MMK21

Can replicate in 1.16.2 rc2

Avoma

Can confirm in 20w49a.

Avoma

Can confirm in 21w03a.

MMK21

Affects 21w05b

Avoma

Can confirm in 21w06a. Just to clarify, your graphics must be set to "Fabulous!" in order to experience this issue.

Avoma

Can confirm in 21w13a.

pine1needle

Isn't this the same issue as MC-186538?

bugsbugsbugs

Yes, indeed the exact same.

Josep Salvà

(Unassigned)

Community Consensus

Low

Rendering

rendering

1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, ..., 20w49a, 21w03a, 21w05b, 21w06a, 21w13a

Retrieved