When using Fabulous! graphics setting, translucent blocks (such as stained glass and water) are rendered in front of particles that are in front of them, when also looking through another translucent block.
See Screenshots
Environment
Windows 10 64Bit, Java 1.8.0_51 64 Bit, AMD Ryzen 5 2400G, GeForce GTX 1050
Linked issues
duplicates 1
Attachments
Comments 2
Duplicate of MC-187411
Fast and Fancy graphics options for comparison