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MC-187909

Neutral mob do not escape or attack back

I've create a world in survival with command activated, and i change the universalAnger gamerule to true, while forgiveDeadPlayer was in true , and also change fallDamage to++ false

I was expecting a game like another, but with this 3 gamerule change.

But when i have spawn, i attack pig and cow and they didn't escape.

As well the iron golem didn't fight back when i attack him.

The mobs didn't do anything that they usually do in the former version, theu just stand in place.

 

Steps :

  1. Create a world in survival, with universalAnger and forgiveDeadPlayer set to true

  2. Find a pig, a cow, an iron golem or i think any neutral mobs and attack him

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Confirmed the non-escaping pigs/cows thing on 20w22a. So that problem has nothing to do with the gamerules that were introduced later. There is a separate ticket for that: MC-187478

I can't reproduce the iron golem bug, please make a new ticket in that case.

 

Is there a reason this is invalid?

Gauthier Goumeaux

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Community Consensus

Important

Mob behaviour

1.16 Pre-release 2

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