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MC-187478

Mobs that flee when hit no longer flee after being hit by a player in creative

The bug

Some mobs that flee after being attacked by a player in creative no longer flees when being attacked by a player in creative.

Villagers, baby piglins and baby hoglins are the only mobs that are not affected by this bug.

To reproduce

  1. Spawn a strider

  2. In creative mode, hit the strider
    → ❌ No retreating sounds are heard from the strider

Affected mobs

  • Chicken

  • Cow / Mooshroom

  • Donkey / Mule

  • Llama / Trader llama

  • Horse / Skeleton horse / Zombie horse

  • Fox

  • Parrot

  • Pig

  • Rabbit (Including the Killer Bunny)

  • Sheep

  • Strider

  • Wandering trader

  • Baby polar bear

Linked issues

Comments 1

The cat has this issue still. They do not flee when hit on java but on bedrock they do flee.

DrownedZombie

migrated

Confirmed

Important

Mob behaviour

1.16 Pre-release 1, 1.16 Pre-release 2

1.16 Pre-release 3

Retrieved