The player when walking on a certain tile is pulled forcefully in a given direction. I have only noticed this on a small patch of grass adjacent to water. It is possible to get off of the affected tile(s) but there is a struggle.
I have included some media if it helps. The frame rate is low due to software restrictions but the point is to provide context. I hope this helps.
[Bug GIF|https://recordit.co/1SoViOjusu]
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I have experience a similar issue with all my 'Grass Path' tiles, especially when jumping onto them from a lower block.