The bug
The desert blacksmith in a village with the sandstone wall and the iron bars do not connect to each other when it is naturally generated. These walls are supposed to connect to each other due to the new wall mechanics. This also happens with the snowy blacksmith too with the iron bar and the wall not connecting to each other.
How to reproduce
Use the seed
1164056543137721831
with the default world type/execute in minecraft:overworld run tp @s -285.08 63.00 -156.12 190.20 -11.25
→ ❌ The sandstone wall and the iron bars do not connect to each other with the new mechanics
Notes
The second row of walls is the updated block states of the 2 walls because I replaced a sandstone wall. The other rows were not updated.
Also affects the snowy blacksmith.
Linked issues
relates to 1
Attachments
Comments 6
It also happens in snowy butcher house 1. See MC-237001
Can confirm in 1.18.1.
[media]Version: 1.18.1
Seed: 3474760402194180070
Coordinates: /execute in minecraft:overworld run tp @s -2034.37 83.62 1836.41 -4.23 25.79
Can confirm in 1.18.2.
[media]Version: 1.18.2
Seed: -6901966002481662265
Coordinates: /execute in minecraft:overworld run tp @s 2228.38 80.33 -3784.80 76.17 18.94
Hey there!
Same issue here. Mine is on seed -8848525310690941322, and the command to get to the correct location is
/tp @s -351 70 -125
. Hope this gives any bug testers another example of this bug.