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MC-191089

Playerdata gets reset to an old version when updating to 1.16.

Whenever I update a 1.15.2 world to 1.16 release candidate 1, my playerdata gets reset to an old version. Here is what is happening in the world's playerdata folder: Before updating the world, there is one ".dat" file in the playerdata folder(which is the current playerdata of the world). But after updating, a second file appears, which is a ".dat_old" file(which is playerdata from a long time ago when I had different things in my inventory). I have no idea where this old playerdata is even coming form.

How to reproduce:

  1. Make a world in 1.15.2

  2. put some stuff in your inventory or put on some armour(just change your playerdata a bit)

  3. quit the world and join again a couple of times, changing around your inventory each time.

  4. load the world up in 1.16

  5. there will be a second playerdata file in the playerdata folder of the world, which will be a ".dat_old" file. your inventory will also have reverted to a previous state.

Comments 2

Please upload the world in question to a third party hosting service, in the state it was before you updated.

I am unable to reproduce this.

I did some more testing and it turns out it was an issue with just my specific world. When I tested it with other worlds to reproduce they were actually working fine, and it just seemed like they were having issues to me. Sorry for submitting a false bug report

Levin Kiss

(Unassigned)

Unconfirmed

(Unassigned)

1.16 Release Candidate 1

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