(lacking time so did not have in-depth tests)
Today i was testing out new minecraft 1.16.1. Usually i first create an OP equipment set in my world, this time with newly-introduced item attributes. But when i try it out, something not quite right happened:
I have a netherite sword with lvl10 smite, lvl10 sharpness and lvl10 bane of arthropods (simultaneously via command block) and struck good hits on a wither boss. But when i turn toward non-undead mobs, it take way more hits to kill, which was not the case in previous version.
This could mean 2 things: Smite enchantment overrode Sharpness and Bane of Arthropods (again, not the case with previous version), but this may or may not be intentional. Or, maybe it was the attribute
I then tested with "attack speed" attribute +2 and only level 10 sharpness
+The lvl10 sharpness kill a strider in just 2 hit
+The lvl10 sharpness AND +2 attack speed kill it in 3 hit. All consistent. Which, should not be since attack speed has nothing to do with damage
TL;DR: Either stacking same type of enchantments, enchantments with higher-than-survival-possible, or item attribute is not working right
Ways to reproduce:
1/ get a sword with sharpness x:
/give @p netherite_sword{Enchantments:[{id:sharpness,lvl:10}]} 1
2/ get a sword with sharpness x and +2 attack speed attribute
/give @p netherite_sword{Enchantments:[{id:sharpness,lvl:10}],AttributeModifiers:[{AttributeName:"generic.attack_speed",Amount:6,Operation:0,UUID:[I; -120526,22951,162125,-45902],Name:"generic.attack_speed"}]} 1
Related issues
Comments

Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-10755, which has been marked as Won't Fix - while this behaviour is not desirable, the developers have said that they will not or cannot fix it.
Please use the search function in the future to prevent duplicate reports.
Quick Links:
📓 Issue Guidelines – 🛠 Community Support – 📧 Customer Support – ✍️ Feedback and Suggestions – 📖 Game Wiki
💬 Mojira Subreddit – 💬 Mojira Discord