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MC-192712

Light Level in F3 Menu always 0 on Soul Sand

When walking on soul sand in 1.16.1, the 'client light' and 'server light' parameters in the debug menu are stuck at 0; even when right next to a sea lantern. It shows a more normal value (ie 14/15) when I stand on any other adjacent block. This could become an issue when deciding whether an area was available for mob spawns.

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galaxy_2alex

Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-139631, which is a report that has not been resolved yet.

If you want, you can upvote the parent ticket, and enable watching to receive any updates about it - if you believe you have any information that may be important for this issue, please leave a comment on the parent. Please also use the search function in the future to prevent duplicate reports.

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1.16.1

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