To reproduce:
1. Set render distance to 2
2. Throw enderpearl as far as you can!
What should happen: You get teleported to the pearls location.
What actually happen: Pearl just seems to get stuck and keeps visually falling through the floor.
My PC is pretty bad so I have to play on low render distance, but this bug just makes enderpearls unuseable...
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However, we are already tracking this issue, and this report is a Duplicate of MC-191234, which is a report that has not been resolved yet.
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If you set Entity Distance to max, ender pearl tp you?