If you join a multiplayer server, disconnect while it says "Connecting to server", and join a singleplayer world, you should be brought into a the server with collision acting like you're in your singleplayer world
What i expected to happen was:
I would join my singleplayer world and it would act like it should
What actually happened was:
I joined the singleplayer world, but once I was in I was immediately brought to the server
Steps to reproduce:
1) Connect to a multiplayer server (the connection must take long enough for you to load up a singleplayer world. I accomplished this by binding the server to a Radmin VPN network)
2) Cancel the connection, and join a singleplayer world
3) You should join the server once you load in to the singleplayer world
A video:
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Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-74984, which is a report that has not been resolved yet.
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