Rarely, water can randomly appear in a jungle temple thus breaking all of the redstone as well as some items. The attached video shows an example, and to try it out for yourself here is some information about a world with that bug in it I randomly created:
Seed: -1020119323210536676
Spawn: 92, 64, 252
Player: -280.83658, 61.000, 98.63061
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Cannot confirm. The temple is dry inside.
Strange, the water has disappeared 0_o. However now I am facing a new problem, items (ex. tripwire) randomly drop in the jungle temple. I found this worked when I when't to the temple manually and not by teleportation. I won't file it as another bug report yet, in case it's just my MC being derpy.
Seems more like one of your guy's chunk just didnt load properly
I think the same can be said about all the other "broken" structures that get rendered on the biome borders, thus semi-failing. It's a common issue of Minecraft map generation and seed.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.