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In the files released by @slicedlime, there seems to be no spawn of the structure Minecraft:fossil in desert and swamp files whereas there is a Minecraft:nether_fossil in the soul sand valley file. Under worldgen/biome

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Comments 2

Fossils dont count as structures.
They are features like for example trees.

"features": [
    [],
    [
      "minecraft:lake_lava"
    ],
    [],
    [
      "minecraft:fossil",
      "minecraft:monster_room"
    ],
    [
      "minecraft:desert_well"
    ],
    [],
    [
      "minecraft:ore_dirt",
      "minecraft:ore_gravel",
      "minecraft:ore_granite",
      "minecraft:ore_diorite",
      "minecraft:ore_andesite",
      "minecraft:ore_coal",
      "minecraft:ore_iron",
      "minecraft:ore_gold",
      "minecraft:ore_redstone",
      "minecraft:ore_diamond",
      "minecraft:ore_lapis",
      "minecraft:disk_sand",
      "minecraft:disk_clay",
      "minecraft:disk_gravel"
    ],
    [],
    [
      "minecraft:flower_default",
      "minecraft:patch_grass_badlands",
      "minecraft:patch_dead_bush_2",
      "minecraft:brown_mushroom_normal",
      "minecraft:red_mushroom_normal",
      "minecraft:patch_sugar_cane_desert",
      "minecraft:patch_pumpkin",
      "minecraft:patch_cactus_desert",
      "minecraft:spring_water",
      "minecraft:spring_lava"
    ],
    [
      "minecraft:freeze_top_layer"
    ]
  ],

"minecraft:fossil" is actually listed in the desert biome just not at the top with all the structures
 

Invalid per above comment

Enzo Jono

(Unassigned)

Unconfirmed

(Unassigned)

20w28a

Retrieved