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MC-194479

Using bed in custom world with bed_works and fixed_time does nothing

I created a custom dimension with this world type:

{
  "bed_works": true,
  "fixed_time": 15000,

  "ultrawarm": false,
  "infiniburn": "minecraft:infiniburn_overworld",
  "logical_height": 100,
  "has_raids": false,
  "respawn_anchor_works": true,
  "piglin_safe": true,
  "natural": false,
  "shrunk": false,
  "ambient_light": 1.0,
  "has_skylight": true,
  "has_ceiling": true
}

When I place a bed in this dimension and right-click it, nothing happens: the bed doesn't explode, but it doesn't set a respawn point either.

Linked issues

Comments 3

@unknown is this still an issue in 1.18.1?

If you were to use the settings provided in the bug report (provided you updated it to the most recent format), the game would actually crash due to MC-235035. Other than that, though, I think this might be working as intended, as prior to MC-235035, you would need to set "natural" to "true" to enable beds to set respawn points in custom dimensions (which still works fine in 1.18.2 and 22w12a). In the example provided, it's set to "false."

This occurs regardless of whether a fixed_time is set, and only occurs when natural is set to false. See MC-188602.

Michal Grňo

(Unassigned)

Community Consensus

Custom Worlds

20w28a

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