I created a custom dimension with this world type:
{
"bed_works": true,
"fixed_time": 15000,
"ultrawarm": false,
"infiniburn": "minecraft:infiniburn_overworld",
"logical_height": 100,
"has_raids": false,
"respawn_anchor_works": true,
"piglin_safe": true,
"natural": false,
"shrunk": false,
"ambient_light": 1.0,
"has_skylight": true,
"has_ceiling": true
}
When I place a bed in this dimension and right-click it, nothing happens: the bed doesn't explode, but it doesn't set a respawn point either.
Linked issues
Comments 3
If you were to use the settings provided in the bug report (provided you updated it to the most recent format), the game would actually crash due to MC-235035. Other than that, though, I think this might be working as intended, as prior to MC-235035, you would need to set "natural" to "true" to enable beds to set respawn points in custom dimensions (which still works fine in 1.18.2 and 22w12a). In the example provided, it's set to "false."
This occurs regardless of whether a fixed_time
is set, and only occurs when natural
is set to false
. See MC-188602.
@unknown is this still an issue in 1.18.1?