mojira.dev
MC-194487

Custom Worlds: Birch trees generate in a perfect grid when terrain noise is affected

It's not easy to reproduce, but while messing around with terrain noise and vertical/horizontal values, from time to time, I'd get a birch forest where the trees generated in a perfect grid. This only happens to birch tree generation.

Linked issues

Comments 1

Thank you for your report!
However, we are already tracking this issue, and this report is a Duplicate of MC-194200, which is a report that has not been resolved yet.

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Alex Lecuyer

(Unassigned)

Unconfirmed

(Unassigned)

1.16.1

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