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MC-194901

Helmets/hats (items in the helmet slot) are aligned differently on villagers and zombie villagers than on illagers and wandering traders

The bug

Illagers, pillagers and wandering traders items on their heads are aligned differently than villagers and zombie villagers.

Reproduction Commands

/summon villager ~ ~ ~ {NoAI:1}
/summon wandering_trader ~ ~ ~ {NoAI:1}
/item replace entity @e[type=minecraft:villager,sort=nearest,limit=1] armor.head with minecraft:carved_pumpkin
/item replace entity @e[type=minecraft:wandering_trader,sort=nearest,limit=1] armor.head with minecraft:carved_pumpkin

Linked issues

Attachments

Comments 9

Can you provide a texture in which to reproduce this.

Can reproduce with blocks (carved pumpkin) via /replaceitem.

[media]

Thank you @unknown I didn't think of using carved pumpkins

Can confirm in 20w49a. Here's some commands to help reproduce this issue.

/summon villager ~ ~ ~ {NoAI:1}
/summon wandering_trader ~ ~ ~ {NoAI:1}
/item entity @e[type=villager,sort=nearest,limit=1] armor.head replace minecraft:carved_pumpkin
/item entity @e[type=minecraft:wandering_trader,sort=nearest,limit=1] armor.head replace minecraft:carved_pumpkin

Can confirm in 21w03a.

Here's the updated command usage of /item for the last two reproduction steps:

/item replace entity @e[type=minecraft:villager,sort=nearest,limit=1] armor.head with minecraft:carved_pumpkin
/item replace entity @e[type=minecraft:wandering_trader,sort=nearest,limit=1] armor.head with minecraft:carved_pumpkin

Can confirm in 23w44a and 1.20.2

Affects 1.20.6 and snapshot 24w18a

Awsomeman323

(Unassigned)

Confirmed

Entities

20w28a, 1.16.3, 1.16.4 Pre-release 1, 1.16.4, 20w49a, ..., 23w14a, 1.20.1, 1.20.2, 23w44a, 1.21

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