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MC-195056

/spawnpoint command's "angle" argument not working when player travels to another dimension

How to reproduce:

  1. Set your spawnpoint using /spawnpoint x y z angle

  2. When executing /kill, the player respawns with the spawnpoint's position & angle

  3. Travel to another dimension (the_nether, end, or a custom one)

  4. Travel back to the spawnpoint's dimension

  5. When executing /kill, the player respawns with the spawnpoint's position but not with the chosen spawnpoint's angle

Comments 3

Cannot reproduce in 1.19.4. Is this still an issue?

I just tried reproducing the bug in 1.19.4. I coudln't reproduce it. It is possible this issue got resolved.

Thanks. I will resolve this as Cannot Reproduce then.

DLDave

(Unassigned)

Community Consensus

Normal

Commands

20w29a

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