mojira.dev
MC-195429

Render problems 1.16.1

Update to 1.16.1 and my world has render issues. They are different behaviors sometimes you see everything in black, sometimes the blocks are incomplete. Other times strange shadows appear.

 

I thought it was my world, but create a new one and present the same.

 

When I press F3 + T the rendering problem disappears, but after a while it happens again

Environment

PC:
AMD Ryzen 7 2700X 3,7 GHz
MSI X470 GAMING PLUS ATX AM4 Motherboard
Corsair Vengeance LPX 16 GB (2 x 8 GB) DDR4-3200 CL16 Memory
Intel 660p Series 1.02 TB M.2-2280 NVME SSD
RX 2060 Super
Windows 10 Pro x64

Java version:
Default minecraft launcher

Java arguments:
-Xmx4G -XX: + UnlockExperimentalVMOptions -XX: + UseG1GC -XX: G1NewSizePercent = 20 -XX: G1ReservePercent = 20 -XX: MaxGCPauseMillis = 50 -XX: G1HeapRegionSize = 32M

Linked issues

Attachments

Comments 8

Can you provide a screenshot with the debug screen enabled (F3)

Please provide a screenshot with the debug screen enabled (hit the F3 key) demonstrating the issue.

I was trying to play to get the rendering problem to appear but not. As soon as it appears I share the capture. At the moment this is a screenshot of F3

[media]

Ready! I uploaded the screenshot

As I mentioned, even if I create a new world the problem continues

[media]

Can you crash your game then provide a crash log. You can do this by F3 + C for 10 seconds

This report actually appears to be a duplicate of MC-186601, which hasn't yet been resolved. If you have any additional information to provide regarding this issue, feel free to comment on the parent ticket. If you feel that this issue is affecting you, feel free to vote for the duplicated ticket, to give Mojang a basic idea of how many people are impacted by the problem. Just to further inform you, this will not determine how quickly the bug gets handled or fixed.

migrated

(Unassigned)

Unconfirmed

1.16.1, Shadow, block-rendering, nVidia, render-distance, rendering

1.16.1

Retrieved