Happens when colliding with a wall on both axis ; one wall alone doesn't seem to trigger it
Momentum on Z axis (north/south) is correctly stopped, but the one on X axis (east/west) isn't.
Video : https://youtu.be/ocm7RiLefos
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This seems to be a result of the movement-related changes in 1.14, as it affects all versions above 1.13.2 (not including 1.13.2)
This has probably always been a duplicate of the recently fixed MC-146854.
Hmm, that's interesting, i've never paid enough attention even when i experienced this rarely. I can reproduce it on 1.16.3.