Autosaves are too frequent on large complex worlds, causing game elements to lag, examples being opening spawn menus, inventory, containers, even opening the pause menu at times takes a really long time load those interfaces, second issue, frequent autosaves causing the game to crash during certain interactions, example occasional crash going into or out of the nether during an autosave, third issue, sides of blocks appear missing allowing the player to see through the ground and things such as doors do not appear to update their position when interacted with during an autosave. Conclusion, fixing these autosave issues, and giving the option to increase time between autosaves and even allowing the player to turn off autosaves on platforms that do not have this option such as Nintendo Switch.
Comments 2
This report is invalid. This is the java edition tracker not Bedrock. For Bedrock go here: https://bugs.mojang.com/projects/MCPE/summary remember to search your issue first in case someone already reported it.
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response - this does not mean the report is not valid, we just need more information to verify it.
Please add the launcher log using these instructions to this ticket - please copy the log after the error has occurred.
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