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MC-196964

Fall damage is reset when an entity converts to another entity

The Bug:

Fall damage is reset when an entity converts to another entity.

See this comment by @unknown for more information.

To Reproduce

  1. Summon a piglin that converts to a zombified piglin right before it hits the ground by using the command provided below.

    /summon minecraft:piglin ~ ~31 ~ {TimeInOverworld:270}
  2. Notice that after the piglin converts to a zombified piglin (while falling) and does not die when hitting the ground.

Attachments

Comments 15

Incomplete bug report, please clarify.

Hi there!

@unknown, it's pretty clear to me.

Steps to reproduce:

I'll be using the coordinates (0, 0) in my commands. You can change it to whatever you'd like.

  1. Place a dirt block (or could be other blocks) at (0, 72, 0)

  2. Run the command:

    /summon minecraft:piglin 0 106 0 {TimeInOverworld: 270}
  3. Notice that after the piglin converts to a zombified piglin (while falling) and does not die when hitting the ground.

Hi!

I can confirm in 20w46a.

Can confirm in 20w51a.

Can confirm in 21w03a.

5 more comments

Can confirm in 1.17.1.

Can confirm in 1.18.1.

Can confirm in 1.18.2 and 22w12a. The following command can be used whilst standing on the ground to more easily reproduce this issue.

/summon minecraft:piglin ~ ~31 ~ {TimeInOverworld:270}

Can confirm in 1.19.

Can confirm in 1.19.2.

Gene McC

coschevi

Confirmed

Platform

Low

Mob behaviour

1.16.1, 1.16.2 Pre-release 1, 1.16.2, 20w46a, 20w51a, ..., 1.19.3, 23w07a, 1.19.4, 23w14a, 23w18a

24w36a

Retrieved