When striders falls on lava from less than 32 blocks, they do not take any fall damages, but if fall distance is greater than 32 blocks, they instantly died.
That's weird, and totally inconsistent.
I think striders shouldn't take any fall damage from falling in lava, but instead of crashing on top of lava, they should sink in lava like the player do with water, and then float back to the surface.
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However, we are already tracking this issue, and this report is a Duplicate of MC-197177, which is a report that has not been resolved yet.
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