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MC-199720

Chunks not rendering properly in Superflat world

While working on a Minecraft project I noticed that if a player is in a Superflat world, if they are above and behind a wall (in which the other side of the wall is clearly visible), and if looking just slightly downward, the chunks on the other side of the wall will not render. I have 4 walls which converge at the coordinates of 0 4 0. The height of each wall is 16 blocks and they extend outward 256 blocks. I do not know of this also happens in worlds other than Superflat. Here is a video of it https://youtu.be/ZTqKtoKsLJM

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Provide a screenshot of your game with the F3 debug screen enabled.

Try assigning more RAM.

Can confirm as well! 🙂

 

I've assigned up to 12GB of RAM and it still occurs.

The Sycorax

(Unassigned)

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Rendering

1.16.2

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