mojira.dev
MC-200837

Sideways purpur pillar shading is incorrect

When a purpur pillar is placed with [axis=x], the north-facing side of the texture is oriented in a way that makes the shading look incorrect. (The same happens with [axis=y] and the west face.) The shading painted into minecraft's textures generally assumes that light is coming from above, so when the purpur pillar is placed next to a purpur block, it looks like light is coming from above on the purpur block and from below on the purpur pillar.

How to reproduce: place some sideways purpur pillars next to some purpur blocks and look at it from the north or west side to notice the difference.

Expected behavior: For the north and west side pillar textures to be rotated by 180 degrees.

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Comments 12

Please provide a screenshot of this occurring with the F3 debug screen enabled.

Can confirm. Affects 20w49a.

Can confirm in 20w51a.

Can confirm in 21w03a.

2 more comments

Can confirm in 21w15a.

Can confirm in 21w16a.

Can confirm in 21w17a.

Can confirm in 1.17.

Can confirm in 1.17.1.

Zungry Ware

(Unassigned)

Confirmed

(Unassigned)

1.16.3, 1.16.4, 20w49a, 20w51a, 21w03a, ..., 21w17a, 1.17, 1.17.1, 1.20.4, 24w04a

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