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MC-202512

Dolphins Stop Functioning When Going Into Spectator Mode

When you have a dolphin in a block of water with air above it, when a player nearby is in creative, survival, or adventure mode, the dolphin will grab air every now and then.

However, if everyone in the local area is in spectator mode, it does not go to get air and then it eventually dies.

You can check this by putting a dolphin into the block of water and waiting in creative mode using the "/data get entity @e[type=minecraft:dolphin,sort=nearest,limit=1] Air" command and you will see it replenishes.

Then go into spectator mode and do the same command and you will see it will only go downwards until it dies.

This is a recreation of an issue reported on a modified client, tested, and continues to be a bug on a vanilla client.

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Southpaw1496

I can reproduce this, but a better command for reproducing might be /data get entity @e[type=minecraft:dolphin,sort=nearest,limit=1] Air as that will work for anyone without them having to find the dolphin's UUID.

Avoma

Can confirm in 20w48a.

ampolive

I cannot reproduce this in 1.17.1 Release Candidate 2, the dolphins emerge to get air even if there is only a spectator nearby. This means that I probably did something wrong in testing this in 1.17.1 Release Candidate 1.

ampolive

Still cannot reproduce in 1.17.1.

akozm

Can confirm in 24w14a.

Helved

(Unassigned)

Community Consensus

(Unassigned)

1.16.3, 1.16.4 Pre-release 1, 20w48a, 1.17, 1.17.1 Release Candidate 1, 1.17.1

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