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MC-204244

Sheep are rendered like white sheared sheep through tinted glass blocks

The bug

If you put a sheep into a box of tinted glass blocks, it's rendered like if it were a white sheared sheep (even for other color sheep). That happens only for pixels that are behind these blocks. The other pixels are rendered normally. It seems to happen from a certain distance (between 15 and 20 meters). I've experienced that bug for some other entities and blocks, and it seems the bug only applies with sheep.

Linked issues

Attachments

Comments 7

Doesn't happen with 'Fabulous!' graphics.

Well... This is strange. I can't always reproduce it. It happens only sometimes, but I can't figure out exactly when. What's more, works only with fancy and fast graphics, and entity rendering at 50%. But as I said, I don't really understand when it happens, so maybe I was not able to make these bugs with other settings.

I was able to reproduce this. My settings were fast graphics and 100% entity distance. Additionally, if you are close to a block and you have your cursor aimed at the block so that the block outline renders, then the sheep's wool renders too, but if you look away from the block, then the sheep's wool stops rendering again.

Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report (minecraft/crash-reports/crash-<DATE>-client.txt) here.

I could reproduce this issue in 21w08a.

Duplicate of more generic MC-207324

Teddy Roncin

Felix Jones

Community Consensus

Important

Rendering

rendering

20w45a, 21w03a, 21w08a

21w19a

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