mojira.dev
MC-205199

Powder snow bordering water causes z-fighting issues from a distance

Powder snow texture looks glitched when looking it throught the water at least 24 blocks away. If player is standing still, gliched texture stays still but if player moves, texture will shake.

 

  1. Make water cube or wall using fill command

  2. Make wall of powder snow leaving 1 block gap between powder snow and water source

  3. Go back at least 24 blocks and look powder snow wall throught the water

 

 

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Comments

migrated
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migrated

Can you provide a screenshot with your F3 debug screen enabled?

violine1101

Could you please provide some steps to reproduce? I'm unable to get the powder snow to border water like that. It immediately gets washed away.

[Mod] markderickson

I can reproduce.

Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w03a.

Avoma

Can confirm in 21w05b.

Avoma

Can confirm in 21w06a.

Avoma

Can confirm in 21w07a.

Avoma

Can confirm in 21w08b. Video attached.

Avoma

Can confirm in 21w13a.

Avoma

Can confirm in 21w14a.

Avoma

Can confirm in 21w17a.

Avoma

Can confirm in 1.17.

Avoma

Can confirm in 1.17.1.

Avoma

Can confirm in 1.18.

Avoma

Can confirm in 1.18.1.

Avoma

Can confirm in 1.18.2.

Avoma

Can confirm in 1.19.

Avoma

Can confirm in 1.19.2.

migrated

(Unassigned)

Confirmed

Platform

Normal

Rendering

powder_snow, rendering, texture, water, z-fighting

20w46a, 20w51a, 21w03a, 21w05b, 21w06a, ..., 23w04a, 1.19.4, 23w14a, 1.20.1, 1.20.4

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