When I cured a zombie villager once, it gave a discounted price (in this case, 11 glass panes for an emerald to 4). However, when I went to infect and cure it again, it didn't lower the price, even raising it to 5 glass panes per. I am using a Skynode Server for 1.16.4, so it might be an issue on their end, but I could not find any documented instances of this. The images demonstrate this issue with villagers cured both once and twice.
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No, it doesn't. They didn't pop up in the first place. Oddly enough, I tried it again and it worked. Weird.
This issue actually appears to be invalid as Optifine has been used. This mod isn't supported by Mojang and the bug tracker only handles issues relating with vanilla Minecraft, (unmodified game versions). If the issue persists without the use of mods, feel free to make a new report.
Does MC-155308 happen to describe your issue?