I think the texture of gravel and cobbles after version 1.3 is often confuse. If I use both to construction, to look pretty much the same, it narrows the width of the creative. In addition, the texture does not look like gravel. I think that texture and should be returned to the previous texture.
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For me, they're sufficiently distinguishable at full block size, but I'm constantly confusing them in the inventory screens, and it's bad enough that I consider it a genuine graphics/UI error. Having two blocks confusable wouldn't be so bad, except that cobble and gravel are two of the most commonly-encountered blocks in the game. That's poor UI design.
When you have a game with 40000000 users, you can no longer assume they all have the acute eyesight of a young adult, and failing to cater for a wider user base starts to become inconsiderate.
They honestly look very little alike, and this isn't a bug either. If anything, use a texture pack.