mojira.dev
MC-211935

Anvil UI title text overflows the dialog in some languages

To reproduce

  1. Set your language settings on Nederlands (Nederland)

  2. Place an anvil and open its GUI

  3. See that the text overflows the GUI, while it still could shift up to the left

This is not a translation problem, there is enough place for the text to be in!!

The problem is that the text has been given a distinct starting point, no matter if this makes the text fit or not. A possible solution could include something that shifts up the text to the left when it would exit the GUI.

Linked issues

Attachments

Comments

violine1101

This is also an issue in other languages, such as German, where we've translated this as "Anvil" instead of "Repair and rename". Also to note that this is the only UI where the title text doesn't span the whole width of the dialog box, so other UIs aren't affected.

WoutZeester1

It seems me also possible to happen with the crafting in both the survival inventory and in the crafting table, and with a smithing table, since their text also does starts at a point different of the start of the UI.

However, I don't know if there are actually languages where this happens in.

Adrian Östergård

Unfortunately, this is a system limitation. Translators will have to try and work around this problem.

WoutZeester1

(Unassigned)

Confirmed

UI

UI, text, translation

1.16.5

Retrieved