I am playing a LAN world with someone, and they've been killed twice by a witch. Both times, they had the Slowness effect when they died, and the navy particles that appear while under a potion's effects linger after their death.
Steps to Reproduce:
1. Open up a non-cheat standard world to LAN.
2. Have someone else join.
3. Have said person get hit by a potion of Slowness from a witch.
4. Have said person die to same witch "with magic" death note.
5. When affected player respawns, they will see navy swirl particles, as if they were affected by a potion of Slowness, appear on their HUD.
They will not have the Slowness effect.
Only the afflicted player will be able to see the particles.
Environment
Windows 10, Open to LAN, Windows 10
Thank you for your report!
We're tracking this issue in MC-108707, so this ticket is being resolved and linked as a duplicate.
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