The title pretty much explains the issue. This can be tested by removing the "eat" event from the vibrations tag. Now, feeding a horse will not trigger a sculk sensor, but feeding any other animal will.
The title pretty much explains the issue. This can be tested by removing the "eat" event from the vibrations tag. Now, feeding a horse will not trigger a sculk sensor, but feeding any other animal will.
(Unassigned)
Confirmed
Platform
Normal
Game Events
21w05a, 21w05b, 21w06a, 21w10a, 1.18.1
Retrieved
can confirm this in 21w05a