You can also look at the code. The iron ore features were let unchanged. The "old_iron_ore" feature was re-added, but it's not actually used in generation.
Note that emeralds can only replace stone, and not things like deepslate, granite, andesite, etc, like the other ores. Likely worth its own ticket if it doesn't have one already
Invalid, this is a result of the Optifine mod and should be reported to them.
Is mobGriefing enabled? Are the villagers' inventories full?
The image doesn't seem to represent the issue, and either way, amethyst geodes just spawn in cave walls. The one in the image is in a cave wall; I don't see anything abnormal.
Though I've experienced similar annoying events with /weather clear, it's entirely unrelated to the lush caves biome and isn't really a bug
I'm still seeing the issue with the stripped wood variants being the same as non-stripped wood variants. I've attached an image to the issue, taken in 21w10a.
Hi, thanks for splitting the report, I am willing to be the reporter for these new tickets!
Invalid, I'm dumb and forgot I had a datapack on.
Confirmed in 21w06a
Seems half-fixed in 21w06a. Removing armor triggers an event, but it's triggered from the player's position, not the armor stand's position
It's working for me now as well. Invalid, I guess? I have no idea what would've caused this in the first place; I disable everything except the Vanilla pack while testing.
It's working for me now as well. Invalid, I guess? I have no idea what would've caused this in the first place; I disable everything except the Vanilla pack while testing.
Please note that the wiki is not an official source on whether or not something is intended. It's maintained by a community of independent editors - it was likely added because it was listed on the minecraft.net page.
Worth clarifying that it requires 8 layers, not just that it works.
Is there a specific way to trigger this, or does it just happen randomly? Does it only happen with custom world gen?
Well, it doesn't work as intended, so that resolution doesn't make sense.
Confirmed in 1.16.2 pre3
@Manni Hughes, this isn't true. You can see this in the code and in-game pretty easily.
Can also confirm not fixed. the "ORE_COPPER/COAL_TARGET_LIST" things were added, but the ore features don't actually use these target lists.