mojira.dev
MC-214270

Incorrect frustum culling on ultra-wide display

I have what I believe to be a frustum culling issue when playing Minecraft Java on an ultra-widescreen (32:9) monitor. The issue is that chunks seem to disappear once they are being displayed outside the usual 16:9 screen area.

Tested seed: -2323201294763458300
Near coords -1033 20 -902

Normal FOV:

[media]

Quake Pro FOV:

[media]

Issue goes away when turning slightly to the right:

[media]

Left-side example:

[media]

Environment

Windows 10 Home 64-bit, version 10.0.19042, build 19042; NVidia GeForce 2080 TI; Java Edition 1.16.5.

Linked issues

Attachments

Comments 3

For me some of the chunks are even not visible with a normal screen resolution with the given seed and coordinates in 21w05b. This might be caused by MC-70850, but I am not completely sure so I will leave this report open for now.

Can this still be reproduced in 21w11a or later?

@@unknown could you please check if you are still experiencing this issue in 21w11a or a newer version? The fix for MC-70850 might have solved this.
However, due to world generation changes the provided seed and coordinates do not have the same terrain anymore.

migrated

(Unassigned)

Unconfirmed

1.16.5

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