I have what I believe to be a frustum culling issue when playing Minecraft Java on an ultra-widescreen (32:9) monitor. The issue is that chunks seem to disappear once they are being displayed outside the usual 16:9 screen area.
Tested seed: -2323201294763458300
Near coords -1033 20 -902
Normal FOV:
[media]Quake Pro FOV:
[media]Issue goes away when turning slightly to the right:
[media]Left-side example:
[media]Linked issues
Attachments
Comments 3
@@unknown could you please check if you are still experiencing this issue in 21w11a or a newer version? The fix for MC-70850 might have solved this.
However, due to world generation changes the provided seed and coordinates do not have the same terrain anymore.
For me some of the chunks are even not visible with a normal screen resolution with the given seed and coordinates in 21w05b. This might be caused by MC-70850, but I am not completely sure so I will leave this report open for now.