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MC-214998

Chunks fail to render when teleporting long distances

As of 21w06a, when teleporting long distances (completely out of the previous render distance in x/z) with commands, one of the following bugs may occur:

  • All chunks will fail to render except for a 3x3 square centered on the chunk the player is in.

    • Moving the player's position or view angle or toggling perspective fixes this bug.

  • All chunks fail to render

    • Moving around may address this in some areas (see the screenshot of the gaping hole in the landscape, centered on where I teleported to), but a world reload is required to completely fix things. F3+A does not seem to help here.

Note that entities in these chunks do render correctly.

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Mask3D_WOLF

Duplicate of MC-214898

clamlol

RIP all that time I spent searching for dupes 😛 (although I think my report is a bit more accurate)

Mask3D_WOLF

I will modify MC-214898 to be more accurate 🙂

clamlol

(Unassigned)

Unconfirmed

(Unassigned)

21w06a

Retrieved